






function Main_AI.state_turn_left_onLoop()





local hScene1=application.getCurrentUserScene()
local hcam1_obj=scene.getTaggedObject(hScene1,"name_tag")

local dt=application.getLastFrameTime()
local m=math.roundToNearestInteger(1./dt)
for i=1,m,1
do
object.rotate(hcam1_obj,0,dt,0,object.kLocalSpace)
end

end
