%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: CubeBlue
  m_Shader: {fileID: 4800000, guid: fbc799bc7ede6a940b24eff19a72979c, type: 3}
  m_ShaderKeywords: _EMISSION
  m_LightmapFlags: 1
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
      data:
        first:
          name: _MainTex
        second:
          m_Texture: {fileID: 2800000, guid: 7a26379ecb2d64048b1af14e822eecc3, type: 3}
          m_Scale: {x: 0.25, y: 0.25}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _BumpMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailNormalMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _ParallaxMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _OcclusionMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _EmissionMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailMask
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailAlbedoMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _MetallicGlossMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
    m_Floats:
      data:
        first:
          name: _SrcBlend
        second: 1
      data:
        first:
          name: _DstBlend
        second: 0
      data:
        first:
          name: _Cutoff
        second: 0.5
      data:
        first:
          name: _Parallax
        second: 0.02
      data:
        first:
          name: _ZWrite
        second: 1
      data:
        first:
          name: _Glossiness
        second: 0.5
      data:
        first:
          name: _BumpScale
        second: 1
      data:
        first:
          name: _OcclusionStrength
        second: 1
      data:
        first:
          name: _DetailNormalMapScale
        second: 1
      data:
        first:
          name: _UVSec
        second: 0
      data:
        first:
          name: _Mode
        second: 0
      data:
        first:
          name: _Metallic
        second: 0
      data:
        first:
          name: _GlossMapScale
        second: 1
      data:
        first:
          name: _GlossyReflections
        second: 1
      data:
        first:
          name: _SmoothnessTextureChannel
        second: 0
      data:
        first:
          name: _SpecularHighlights
        second: 1
    m_Colors:
      data:
        first:
          name: _EmissionColor
        second: {r: 0, g: 0, b: 0, a: 1}
      data:
        first:
          name: _Color
        second: {r: 0.1665225, g: 0.54763764, b: 0.64705884, a: 1}
      data:
        first:
          name: _HighlightColor
        second: {r: 0.63, g: 0.52, b: 0.38, a: 0.66}
      data:
        first:
          name: _ShadowColor
        second: {r: 0.96, g: 1, b: 1, a: 0.85}
