Worldenvironment

Sky Around

Instruction:
此範例可以和「Set Background Image」作一個比較。主要是觀察Statue在封閉六面的Texture裡所表現出來的效果。

Building Blocks
(a) Sky Around-World Environments/Background/Sky Around
(b) Set As Active Camera-Cameras/Montage/Set As Active Camera
(c) Keyboard Camera Orbit-Cameras/Movement/Keyboard Camera Orbit
(d) Text Display-Interface/Text/Text Display

製作構想
利用Building Blocks-Sky Around設定六個Texture使產生一個封閉且圖形連續的六面體,且配合Building Blocks-Keyboard Camera Orbit讓Camera以供旋轉與鏡頭調整以便於觀察Statue在背景下的效果。

製作步驟
(a) Camera

Sky Around:依次設定Back Texture、Right Texture、Front Texture、Left Texture、Up Texture與Down Texture的Texture;扭曲百分比Distortion-20%;設定Filtering Color(R, G, B, A)-(255, 255, 255, 128);Additional Color(R, G, B, A)-(0, 0, 0, 0)。

(b) Camera

Set As Active Camera:設定現在所使用的Camera。
Keyboard Camera Orbit:設定所轉動的參考點Target Position(X, Y, Z)-(0, 0, 0);參考的目標Target Referential-'-NULL-';Move Speed(Turn, Degree)-100;Return Speed(Turn, Degree)-200;Min Horizontal(Turn, Degree)--180;Max Horizontal(Turn, Degree)-180;Min Vertical(Turn, Degree)--180;Max Vertical(Turn, Degree)-180;Zoom Speed-40;Zoom Min--40;Zoom Max-10。

Text Display:文字說明。

 


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